
Bloodborne: Game Design Analysis [EN & FR]
Because I'm a huge fan of From Software's productions, I had the opportunity to work on a Game Design Analysis of their famous game: Bloodborne. This document was made during my free time as a Design test for a company.
The different parts of the document were given by the concerned company with a constraint of 7 pages max. My job was to analyze the game, design new features, and talk about accessibility in a limited time and number of pages.
Working on this test was really enriching. I learned how to work on a document with strong constraints in a limited time. This document allowed me to increase my visual presentation skills and made me think about accessibility in AAA games.
Because I had some time before the deadline, I made two versions of this document. One in French and the other in English.
You can find the documents below. Don't hesitate to download it by clicking on the buttons below.


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