• Design Documentation (Game Concept, One sheet concept...)
• Boss Design proposals and design.
• Enemies proposal and design. (Which enemies, in which world, their behavior...)
• FTUE
• Government Subsidies document.
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Spongebob Patty Pursuit
Spongebob Patty Pursuit is a Runner/Platformer made by Old Skull Games and released on Apple Arcade in 2020.
Spongebob Squarepants was the first big IP I had the chance to work on. A positive, feel-good and funny IP.
I worked on this game during the pre-production phase. I was in charge of:
Working on SpongeBob Patty Pursuit was an enriching experience. It was fun and a chance to work on such a famous IP and to work on game on an Apple Arcade game.
With this game, I had the chance to increase my documentation skills. But it was also super rewarding to work on an IP and to take the SpongeBob universe into consideration in my design reflections. By looking at the mood, taking references from the episodes etc... (For bosses, SpongeBob's transformations, enemies, etc...)
The game has been well-received by the players and is often in the top Apple Arcade games.
You can find the trailer of the game below:
