
The Crew 2: Game Design Analysis [FR document]
In 2020, I applied at Ubisoft Ivory Tower for a Game Designer position. In addition to my resume and my cover letter, I decided to work on a Game Analysis Document of The Crew 2.
Working on a document in addition to an application help me a lot to:
• A better understanding and knowledge about the game (Strengths and weaknesses, key features...)
• Think like a Game Designer of the concerned company by creating a feature working with the game and the established systems and features.
• Learn the history of the racing game genre with the retrospective part.
• Improve my skills in visual presentations.
You can find the concerned documents below. Don't hesitate to download it through the PDF viewer.
Unfortunately, the document only has a french version for the moment.